[Scummvm-tracker] [ScummVM] #9805: SCI: GK1: Day 6, Police Station Bug

dafioram trac at scummvm.org
Mon May 29 15:09:48 CEST 2017

#9805: SCI: GK1: Day 6, Police Station Bug
  Reporter:  DustyShinigami    |      Owner:  m-kiewitz
      Type:  defect            |     Status:  new
  Priority:  normal            |  Component:  Engine: SCI
Resolution:                    |   Keywords:  sci32
      Game:  Gabriel Knight 1  |

Comment (by dafioram):

 I was able to reproduce this bug by loading the save game on
 1.10.0git-3309-g63a87ac win7-64.

 I was able to bypass it by turning up the speed (before entering the
 police station) or by leaving the police station (after initially going
 there) and coming back at which time the police officer has fallen asleep.

 The police officer will start to nod off and then he will eventually fall
 asleep. He will wake up, but he will nod off again. This cycle gets

Ticket URL: <https://bugs.scummvm.org/ticket/9805#comment:6>
ScummVM <https://bugs.scummvm.org>

More information about the Scummvm-tracker mailing list