[Scummvm-tracker] [ScummVM] #10332: App crashes on close, or with MT-32 active at game start

Colin Snover trac at scummvm.org
Sun Nov 26 03:25:22 CET 2017


#10332: App crashes on close, or with MT-32 active at game start
----------------------+--------------------
  Reporter:  g5ppc    |      Owner:  (none)
      Type:  defect   |     Status:  new
  Priority:  blocker  |  Component:  GUI
Resolution:           |   Keywords:
      Game:           |
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Comment (by csnover):

 Upon further investigation, I cannot state definitively that the problems
 I am seeing are not simply errors caused by running in VirtualBox, which
 provides very incomplete graphics support. The 2.0.7 crash happens within
 a stack frame of VirtualBox’s OpenGL code, using ScummVM’s OpenGL renderer
 results in an invalid (white) texture when trying to render the true
 colour parts, and the “crash” of 2.0.4/2.0.5 that I see is actually
 ScummVM giving up when SDL won’t give it a true colour texture and exiting
 explicitly. So someone with unvirtualised Windows will need to look at
 this, not me.

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Ticket URL: <https://bugs.scummvm.org/ticket/10332#comment:4>
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