[Scummvm-tracker] [ScummVM] #10332: App crashes on close, or with MT-32 active at game start
Colin Snover
trac at scummvm.org
Sun Nov 26 03:25:22 CET 2017
#10332: App crashes on close, or with MT-32 active at game start
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Reporter: g5ppc | Owner: (none)
Type: defect | Status: new
Priority: blocker | Component: GUI
Resolution: | Keywords:
Game: |
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Comment (by csnover):
Upon further investigation, I cannot state definitively that the problems
I am seeing are not simply errors caused by running in VirtualBox, which
provides very incomplete graphics support. The 2.0.7 crash happens within
a stack frame of VirtualBox’s OpenGL code, using ScummVM’s OpenGL renderer
results in an invalid (white) texture when trying to render the true
colour parts, and the “crash” of 2.0.4/2.0.5 that I see is actually
ScummVM giving up when SDL won’t give it a true colour texture and exiting
explicitly. So someone with unvirtualised Windows will need to look at
this, not me.
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Ticket URL: <https://bugs.scummvm.org/ticket/10332#comment:4>
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