[Scummvm-tracker] [ScummVM] #10228: SCI: SQ4: Windows-specific SFX don't play

Martin Kiewitz trac at scummvm.org
Sun Sep 24 20:11:27 CEST 2017


#10228: SCI: SQ4: Windows-specific SFX don't play
----------------------------+-------------------------
  Reporter:  EricOakford    |      Owner:  (none)
      Type:  defect         |     Status:  new
  Priority:  normal         |  Component:  Engine: SCI
Resolution:                 |   Keywords:
      Game:  Space Quest 4  |
----------------------------+-------------------------

Comment (by m-kiewitz):

 It seems these are effectively part of the General Midi stuff.

 We currently only check for sound resources and if those do exist, we add
 1000 to them, so that the GM resources are used. This here are audio
 resources instead.
 I'm not entirely sure what to do about this case.

 The Windows interpreter surely just made the changes to both resource
 types, but if we do that, then those samples are only available to people,
 who not only select Windows platform, but also choose a General Midi
 output device, otherwise we (have to) revert back to DOS interpreter
 behavior.

 Maybe it would make sense to add a separate game option on top.
 Still, not sure if this option should be enabled by default or not.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10228#comment:1>
ScummVM <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list