[Scummvm-tracker] [ScummVM] #10209: TITANIC: Memory leaks in CStarControl
dafioram
trac at scummvm.org
Wed Sep 27 03:14:06 CEST 2017
#10209: TITANIC: Memory leaks in CStarControl
-------------------------------+-----------------------------
Reporter: csnover | Owner: dreammaster
Type: defect | Status: new
Priority: normal | Component: Engine: Titanic
Resolution: | Keywords:
Game: Starship Titanic |
-------------------------------+-----------------------------
Changes (by dafioram):
* status: closed => new
* resolution: fixed =>
Comment:
Load save on bridge in front of helmet:
{{{
==10961== 408,288 (176 direct, 408,112 indirect) bytes in 1 blocks are
definitely lost in loss record 2,329 of 2,329
==10961== at 0x4C2E0EF: operator new(unsigned long) (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==10961== by 0x53320F: Titanic::OSScreenManager::createSurface(int,
int, int) (screen_manager.cpp:321)
==10961== by 0x526F1F:
Titanic::CStarView::resizeSurface(Titanic::CScreenManager*, int, int,
Titanic::CVideoSurface**) (star_view.cpp:516)
==10961== by 0x526BD6: Titanic::CStarView::fn18(Titanic::CStarCamera*)
(star_view.cpp:448)
==10961== by 0x525693: Titanic::CStarView::reset() (star_view.cpp:78)
==10961== by 0x514378:
Titanic::CStarControl::load(Titanic::SimpleFile*) (star_control.cpp:72)
==10961== by 0x43147E:
Titanic::CProjectItem::loadData(Titanic::SimpleFile*)
(project_item.cpp:295)
==10961== by 0x430F86: Titanic::CProjectItem::loadGame(int)
(project_item.cpp:201)
==10961== by 0x551A80: Titanic::CMainGameWindow::applicationStarting()
(main_game_window.cpp:91)
==10961== by 0x423015: Titanic::TitanicEngine::initialize()
(titanic.cpp:127)
==10961== by 0x423199: Titanic::TitanicEngine::run() (titanic.cpp:154)
==10961== by 0x40E05D: runGame(PluginSubclass<MetaEngine> const*,
OSystem&, Common::String const&) (main.cpp:263)
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/10209#comment:2>
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