[Scummvm-tracker] [ScummVM] #10207: TITANIC: Memory leaks in QSoundManager
dafioram
trac at scummvm.org
Wed Sep 27 03:20:55 CEST 2017
#10207: TITANIC: Memory leaks in QSoundManager
-------------------------------+-----------------------------
Reporter: csnover | Owner: dreammaster
Type: defect | Status: new
Priority: normal | Component: Engine: Titanic
Resolution: | Keywords:
Game: Starship Titanic |
-------------------------------+-----------------------------
Changes (by dafioram):
* status: pending => new
* resolution: fixed =>
Comment:
Arboretum:
{{{
==2467== 4,232 (32 direct, 4,200 indirect) bytes in 1 blocks are
definitely lost in loss record 2,315 of 2,329
==2467== at 0x4C2E0EF: operator new(unsigned long) (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==2467== by 0x513647: Titanic::CWaveFile::play(int, unsigned char)
(wave_file.cpp:207)
==2467== by 0x565766: Titanic::QMixer::qsWaveMixPump() (qmixer.cpp:235)
==2467== by 0x565421: Titanic::QMixer::qsWaveMixPlayEx(int, unsigned
int, Titanic::CWaveFile*, int, Titanic::QMIXPLAYPARAMS const&)
(qmixer.cpp:170)
==2467== by 0x51017E:
Titanic::QSoundManager::playWave(Titanic::CWaveFile*, int, unsigned int,
Titanic::CProximity&) (sound_manager.cpp:426)
==2467== by 0x50F2B5:
Titanic::QSoundManager::playSound(Titanic::CWaveFile&,
Titanic::CProximity&) (sound_manager.cpp:187)
==2467== by 0x50D9D7: Titanic::CSound::playSound(Titanic::CString
const&, Titanic::CProximity&) (sound.cpp:179)
==2467== by 0x428883: Titanic::CGameObject::playSound(Titanic::CString
const&, Titanic::CProximity&) (game_object.cpp:804)
==2467== by 0x428726: Titanic::CGameObject::playSound(Titanic::CString
const&, unsigned int, int, bool) (game_object.cpp:789)
==2467== by 0x4AB0DA:
Titanic::CGondolierMixer::TurnOn(Titanic::CTurnOn*)
(gondolier_mixer.cpp:99)
==2467== by 0x4C9017: Titanic::CMessage::perform(Titanic::CTreeItem*)
(messages.cpp:107)
==2467== by 0x4C8DBC: Titanic::CMessage::execute(Titanic::CTreeItem*,
Titanic::ClassDef const*, int) (messages.cpp:60)
==2467==
==2467== 1,297,856 (32 direct, 1,297,824 indirect) bytes in 1 blocks are
definitely lost in loss record 2,328 of 2,329
==2467== at 0x4C2E0EF: operator new(unsigned long) (in
/usr/lib/valgrind/vgpreload_memcheck-amd64-linux.so)
==2467== by 0x513647: Titanic::CWaveFile::play(int, unsigned char)
(wave_file.cpp:207)
==2467== by 0x565766: Titanic::QMixer::qsWaveMixPump() (qmixer.cpp:235)
==2467== by 0x565421: Titanic::QMixer::qsWaveMixPlayEx(int, unsigned
int, Titanic::CWaveFile*, int, Titanic::QMIXPLAYPARAMS const&)
(qmixer.cpp:170)
==2467== by 0x51017E:
Titanic::QSoundManager::playWave(Titanic::CWaveFile*, int, unsigned int,
Titanic::CProximity&) (sound_manager.cpp:426)
==2467== by 0x50F2B5:
Titanic::QSoundManager::playSound(Titanic::CWaveFile&,
Titanic::CProximity&) (sound_manager.cpp:187)
==2467== by 0x50D9D7: Titanic::CSound::playSound(Titanic::CString
const&, Titanic::CProximity&) (sound.cpp:179)
==2467== by 0x428883: Titanic::CGameObject::playSound(Titanic::CString
const&, Titanic::CProximity&) (game_object.cpp:804)
==2467== by 0x428726: Titanic::CGameObject::playSound(Titanic::CString
const&, unsigned int, int, bool) (game_object.cpp:789)
==2467== by 0x4AB06A:
Titanic::CGondolierMixer::TurnOn(Titanic::CTurnOn*)
(gondolier_mixer.cpp:94)
==2467== by 0x4C9017: Titanic::CMessage::perform(Titanic::CTreeItem*)
(messages.cpp:107)
==2467== by 0x4C8DBC: Titanic::CMessage::execute(Titanic::CTreeItem*,
Titanic::ClassDef const*, int) (messages.cpp:60)
==2467==
==2467== 1,376,796 bytes in 1 blocks are possibly lost in loss record
2,329 of 2,329
==2467== at 0x4C2DB8F: malloc (in /usr/lib/valgrind/vgpreload_memcheck-
amd64-linux.so)
==2467== by 0x731834: Audio::makeWAVStream(Common::SeekableReadStream*,
DisposeAfterUse::Flag) (wave.cpp:220)
==2467== by 0x5134AB: Titanic::CWaveFile::createAudioStream()
(wave_file.cpp:170)
==2467== by 0x5135FD: Titanic::CWaveFile::play(int, unsigned char)
(wave_file.cpp:201)
==2467== by 0x565766: Titanic::QMixer::qsWaveMixPump() (qmixer.cpp:235)
==2467== by 0x565421: Titanic::QMixer::qsWaveMixPlayEx(int, unsigned
int, Titanic::CWaveFile*, int, Titanic::QMIXPLAYPARAMS const&)
(qmixer.cpp:170)
==2467== by 0x51017E:
Titanic::QSoundManager::playWave(Titanic::CWaveFile*, int, unsigned int,
Titanic::CProximity&) (sound_manager.cpp:426)
==2467== by 0x50F2B5:
Titanic::QSoundManager::playSound(Titanic::CWaveFile&,
Titanic::CProximity&) (sound_manager.cpp:187)
==2467== by 0x50D9D7: Titanic::CSound::playSound(Titanic::CString
const&, Titanic::CProximity&) (sound.cpp:179)
==2467== by 0x428883: Titanic::CGameObject::playSound(Titanic::CString
const&, Titanic::CProximity&) (game_object.cpp:804)
==2467== by 0x428726: Titanic::CGameObject::playSound(Titanic::CString
const&, unsigned int, int, bool) (game_object.cpp:789)
==2467== by 0x4AB0DA:
Titanic::CGondolierMixer::TurnOn(Titanic::CTurnOn*)
(gondolier_mixer.cpp:99)
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/10207#comment:10>
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