[Scummvm-tracker] [ScummVM] #10492: Using an item on temple hammer locks up game
sluicebox
trac at scummvm.org
Wed Apr 18 04:07:35 CEST 2018
#10492: Using an item on temple hammer locks up game
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Reporter: sluicebox | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Tinsel
Keywords: | Game: Discworld
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Using an inventory item on the big hammer in the temple locks up the game.
The character says "That doesn't work" as usual but the cursor doesn't
return and keyboard commands don't work.
I don't know if this happens in the original interpreter, I've never
played the game before. Nightly build on Win7x64, DOS cd-rom version of
game.
Reproducing this bug is complicated by another bug, #10491, where saved
games created in this area crash scummvm when loaded from the launcher. I
don't know if they're related. Anyway, to load the save I attached without
crashing you'll have to first start a new game or load a different game
and then load this one from within discworld. The other bug report has an
earlier save game that doesn't crash the launcher if that's helpful but
you'll have to sit through a sequence before getting to the temple.
However you manage to get the saved game loaded, just double click an
inventory item on the big hammer on the left to trigger.
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Ticket URL: <https://bugs.scummvm.org/ticket/10492>
ScummVM <https://bugs.scummvm.org>
ScummVM
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