[Scummvm-tracker] [ScummVM] #10664: GROOVIE: T7G: Loading crashes during some puzzles

dafioram trac at scummvm.org
Mon Aug 13 03:34:21 CEST 2018

#10664: GROOVIE: T7G: Loading crashes during some puzzles
Reporter:  dafioram  |      Owner:  (none)
    Type:  defect    |     Status:  new
Priority:  normal    |  Component:  Engine: Groovie
Keywords:            |       Game:  7th Guest
 Game: T7G GOG
 ScummVM: 2.1.0git-3171-gad3feae490 (Aug 4)

 This was allowed once saving/loading with the gmm was added to the code.

 When trying to load a saved game using the GMM while a puzzle is
 interactive will cause a crash in some puzzles. I don't know enough about
 the engine to know when a puzzle is running, but that could be added to
 the canLoadCurrently function if that was understood. Currently, it just
 checks to see if _script is non-zero.

 Saving using the GMM works just fine everywhere I tried.

 The game can just be loaded to that save so not a big deal.

 Trying to read a script bte at address 0x1757, while the script is just
 0x0676 bytes long!

Ticket URL: <https://bugs.scummvm.org/ticket/10664>
ScummVM <https://bugs.scummvm.org>

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