[Scummvm-tracker] [ScummVM] #10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
lolbot-iichan
trac at scummvm.org
Sat Aug 25 18:48:26 CEST 2018
#10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
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Reporter: lolbot-iichan | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Wintermute
Keywords: | Game:
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Discovered this issue at FoxTail game, where grandmother have a mechanical
clock, which is displayed normally in original game, but looks like 2
giant rectangles in ScummVM instead.
I have exctacted clock's source code and made a simple test game to
demonstrate this issue without running FoxTail which is not fully
supported by ScummVM yet:
https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages
Screenshots are attached.
Tested on latest ScummVM from dev branch and ScummVM
2.1.0git3428-gc518691d7c (Aug 12 2018 19:04:49).
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Ticket URL: <https://bugs.scummvm.org/ticket/10684>
ScummVM <https://bugs.scummvm.org>
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