[Scummvm-tracker] [ScummVM] #10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied

lolbot-iichan trac at scummvm.org
Sat Aug 25 18:48:26 CEST 2018


#10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
--------------------------+--------------------------------
Reporter:  lolbot-iichan  |      Owner:  (none)
    Type:  defect         |     Status:  new
Priority:  normal         |  Component:  Engine: Wintermute
Keywords:                 |       Game:
--------------------------+--------------------------------
 Discovered this issue at FoxTail game, where grandmother have a mechanical
 clock, which is displayed normally in original game, but looks like 2
 giant rectangles in ScummVM instead.

 I have exctacted clock's source code and made a simple test game to
 demonstrate this issue without running FoxTail which is not fully
 supported by ScummVM yet:
 https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages

 Screenshots are attached.

 Tested on latest ScummVM from dev branch and ScummVM
 2.1.0git3428-gc518691d7c (Aug 12 2018 19:04:49).

--
Ticket URL: <https://bugs.scummvm.org/ticket/10684>
ScummVM <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list