[Scummvm-tracker] [ScummVM] #10751: QFG4: Rope obscured by bkg when rescuing Igor
Vhati
trac at scummvm.org
Tue Dec 4 10:27:52 CET 2018
#10751: QFG4: Rope obscured by bkg when rescuing Igor
--------------------------------+----------------------------
Reporter: Vhati | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCI
Resolution: | Keywords: SCI32 original
Game: Quest for Glory 4 |
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Comment (by Vhati):
SCI Companion says the background Pic has priority regions for the crypt
pillars (priority 106).
With some experimentation I learned adjusting priority doesn't trigger a
repaint. Gotta hide/show as well. Batches of commands can be done together
from the debugger before dismissing it.
send rope2 setPri 1000
send rope2 hide
send rope2 show
Giving a rope priority 107 was exactly enough to move in front of the
pillars.
\\
\\
Breakpoints confirm bigBranch::doVerb() is assigning priority (rope1:148,
rope2:116).
Start a fresh rescue... climb the tree, click the grapnel on the branch...
Sending hide/show is enough to bring both ropes to the front.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10751#comment:6>
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