[Scummvm-tracker] [ScummVM] #10751: QFG4: Rope obscured by bkg when rescuing Igor

Vhati trac at scummvm.org
Tue Dec 4 10:27:52 CET 2018


#10751: QFG4: Rope obscured by bkg when rescuing Igor
--------------------------------+----------------------------
  Reporter:  Vhati              |      Owner:  (none)
      Type:  defect             |     Status:  new
  Priority:  low                |  Component:  Engine: SCI
Resolution:                     |   Keywords:  SCI32 original
      Game:  Quest for Glory 4  |
--------------------------------+----------------------------

Comment (by Vhati):

 SCI Companion says the background Pic has priority regions for the crypt
 pillars (priority 106).

 With some experimentation I learned adjusting priority doesn't trigger a
 repaint. Gotta hide/show as well. Batches of commands can be done together
 from the debugger before dismissing it.

 send rope2 setPri 1000
 send rope2 hide
 send rope2 show

 Giving a rope priority 107 was exactly enough to move in front of the
 pillars.
 \\
 \\
 Breakpoints confirm bigBranch::doVerb() is assigning priority (rope1:148,
 rope2:116).

 Start a fresh rescue... climb the tree, click the grapnel on the branch...
 Sending hide/show is enough to bring both ropes to the front.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10751#comment:6>
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