[Scummvm-tracker] [ScummVM] #10834: SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise
sluicebox
trac at scummvm.org
Tue Dec 11 10:34:44 CET 2018
#10834: SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise
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Reporter: sluicebox | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Keywords: | Game: Conquests of the Longbow
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On day 9, room 350 outside the cobbler's hut is initialized incorrectly if
disguised as a monk. The entrance to the hut is broken and several minor
messages are incorrect. This is due to the room's script assuming that the
only disguises that day are yeoman and merchant. This also occurs in the
original.
To reproduce with attached save at the map, go to the cobbler try walking
into the hut. The entrance won't take you inside. Instead you can walk
around and eventually hit the room horizton and be returned to the map.
The correct behavior is for all the doors to be closed, as they are when
disguised as a yeoman.
Attached save game is for DOS version 1.1. All versions have the bug.
Submitting script patch so that the room handles all non-merchant
disguises the same on day 9.
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Ticket URL: <https://bugs.scummvm.org/ticket/10834>
ScummVM <https://bugs.scummvm.org>
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