[Scummvm-tracker] [ScummVM] #10835: QFG4: Mage stuck unable to cast spells in endgame crystal room

Vhati trac at scummvm.org
Sat Dec 15 07:31:54 CET 2018


#10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
--------------------------------+----------------------------
  Reporter:  Vhati              |      Owner:  (none)
      Type:  defect             |     Status:  new
  Priority:  high               |  Component:  Engine: SCI
Resolution:                     |   Keywords:  SCI32 original
      Game:  Quest for Glory 4  |
--------------------------------+----------------------------

Comment (by Vhati):

 Grr.

 Had to slow ProjObj a LOT. (setStep 3 1)
 Increasing moveSpeed from the original 0 didn't help.

 Or had to speed up hero a LOT. ("send hero cycleSpeed 2")
 That would've been a tricky patch anyway.
 \\
 \\
 Maybe the view replacement could be moved from getHurt() later, into
 sAdavisDies somewhere?
 Don't see easy redundancy.
 \\
 \\
 Or getHurt() could take its interruption further: remove project with
 "((ScriptID 32) dispose:)". No room for that in floppy edition, but it
 wasn't symptomatic.

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Ticket URL: <https://bugs.scummvm.org/ticket/10835#comment:14>
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