[Scummvm-tracker] [ScummVM] #10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
Vhati
trac at scummvm.org
Sat Dec 15 07:31:54 CET 2018
#10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
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Reporter: Vhati | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: SCI
Resolution: | Keywords: SCI32 original
Game: Quest for Glory 4 |
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Comment (by Vhati):
Grr.
Had to slow ProjObj a LOT. (setStep 3 1)
Increasing moveSpeed from the original 0 didn't help.
Or had to speed up hero a LOT. ("send hero cycleSpeed 2")
That would've been a tricky patch anyway.
\\
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Maybe the view replacement could be moved from getHurt() later, into
sAdavisDies somewhere?
Don't see easy redundancy.
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Or getHurt() could take its interruption further: remove project with
"((ScriptID 32) dispose:)". No room for that in floppy edition, but it
wasn't symptomatic.
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Ticket URL: <https://bugs.scummvm.org/ticket/10835#comment:14>
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