[Scummvm-tracker] [ScummVM] #10844: QFG4: Ad Avis' death is interrupted, he returns and kills hero
Vhati
trac at scummvm.org
Wed Dec 19 05:02:42 CET 2018
#10844: QFG4: Ad Avis' death is interrupted, he returns and kills hero
--------------------------------+----------------------------
Reporter: Vhati | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: SCI32 original
Game: Quest for Glory 4 |
--------------------------------+----------------------------
Comment (by Vhati):
There's another lethal timer scheduled when hero tells the Ultimate Joke.
\\
\\
CD, script 730 - sUltimateJoke::changeState()
{{{
(3
(avis setLoop: 1 1 setCycle: Fwd)
(switch g439_mySkillSlider
(1 (= seconds 55))
(2 (= seconds 45))
(3 (= seconds 30))
)
)
(4
(avis
view: 677
setLoop: 0 1
setCel: 0
setCycle: CT 5 1 self
)
)
}}}
The other timer will always end the game before this cues.
Would've been an identical fireball death anyway.
\\
\\
Floppy, script 730 - sUltimateJoke::changeState()
{{{
(3
(avis setLoop: 1 1 setCycle: Fwd)
(switch global439
(1 (= seconds 30))
(2 (= seconds 15))
(3 (= seconds 10))
)
)
(4
(avis
view: 677
setLoop: 0 1
setCel: 0
setCycle: CT 5 1 self
)
)
}}}
\\
\\
This joke timer's redundant.
It'd be better to unconditionally dispose() it in state 3 and forgo the
fireball stuff.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10844#comment:4>
ScummVM <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list