[Scummvm-tracker] [ScummVM] #10835: QFG4: Mage stuck unable to cast spells in endgame crystal room

ScummVM trac at scummvm.org
Mon Dec 31 00:30:39 CET 2018


#10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
--------------------------------+----------------------------
  Reporter:  Vhati              |      Owner:  (none)
      Type:  defect             |     Status:  new
  Priority:  high               |  Component:  Engine: SCI
Resolution:                     |   Keywords:  SCI32 original
      Game:  Quest for Glory 4  |
--------------------------------+----------------------------

Comment (by Vhati):

 @sluicebox:
 > I'm in the process of testing a patch set for these bugs
 Me too. Been meaning to summarize my status...

 * I moved project off crystal and onto the room. No more zombie "script"
 reference.
 * I moved sMessages off the room and onto avis. No more spell blocking.
 * Regarding ProjObj's travel time... Some mistake that negated my attempts
 at setting moveSpeed threw me off initially, hence the setStep().
 setSpeed() is cooperating, but a vixed value doesn't fit all slider
 positions well. I'm working on patching ProjObj::init() to vary
 setSpeed()'s value with hero's speed, with a multiplier. Need to verify
 that every value for speeds 0-15 will come out appropriate.

-- 
Ticket URL: <https://bugs.scummvm.org/ticket/10835#comment:16>
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