[Scummvm-tracker] [ScummVM] #10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
ScummVM
trac at scummvm.org
Mon Dec 31 00:30:39 CET 2018
#10835: QFG4: Mage stuck unable to cast spells in endgame crystal room
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Reporter: Vhati | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: SCI
Resolution: | Keywords: SCI32 original
Game: Quest for Glory 4 |
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Comment (by Vhati):
@sluicebox:
> I'm in the process of testing a patch set for these bugs
Me too. Been meaning to summarize my status...
* I moved project off crystal and onto the room. No more zombie "script"
reference.
* I moved sMessages off the room and onto avis. No more spell blocking.
* Regarding ProjObj's travel time... Some mistake that negated my attempts
at setting moveSpeed threw me off initially, hence the setStep().
setSpeed() is cooperating, but a vixed value doesn't fit all slider
positions well. I'm working on patching ProjObj::init() to vary
setSpeed()'s value with hero's speed, with a multiplier. Need to verify
that every value for speeds 0-15 will come out appropriate.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10835#comment:16>
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