[Scummvm-tracker] [ScummVM] #10582: SCI: KQ6 - Cursors broken

Hubert Maier trac at scummvm.org
Mon Jun 25 13:11:33 CEST 2018


#10582: SCI: KQ6 - Cursors broken
--------------------+----------------------------
Reporter:  raziel-  |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: SCI
Keywords:           |       Game:  King's Quest 4
--------------------+----------------------------
 ScummVM 2.1.0git (Jun 24 2018 20:36:35)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC FreeType2
 JPEG PNG cloud (servers, local)

 In the game, all (except two) cursors are broken in some way.
 It seems as if the position, the cursor graphics is read from, is slightly
 shifted and wrongly scaled, at least, thats how it looks like in the
 screenshots.

 The "eye" cursor seems to be doubled in size and cut in the middle.
 The "pointer" cursors seems to be the right size, but part of the "talk
 bubble" cursor is also drawn.
 The "walk" cursor also seems to have half of the "talk bubble" cursor
 drawn.

 On a scene change the cursors are even worse, doubled (maybe even tripled)
 in size and cut off.

 Both the original and "silver" cursors are affected.

 Screenshots attached

 King's Quest VI: Heir Today, Gone Tomorrow (CD/Windows/English)

 AmigaOS4 - PPC - SDL - BE
 gcc (adtools build 5.4.0) 5.4.0

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Ticket URL: <https://bugs.scummvm.org/ticket/10582>
ScummVM <https://bugs.scummvm.org>
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