[Scummvm-tracker] [ScummVM] #6276: T7G - savegame glitches
David Turner
trac at scummvm.org
Sun Nov 4 00:21:38 CET 2018
#6276: T7G - savegame glitches
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Reporter: misterhands | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Groovie
Resolution: | Keywords: has-pull-request
Game: 7th Guest |
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Comment (by digitall):
As an FYI, issue 2 is fixed, but I have just replicated issue 1 and 3 here
with the latest git master.
Note that the ingame save "oujia board" has no spacebar, but it accepts
keyboard input and thus you can use spaces that way. These render as full
stops in the GMM list hence replication of issue 1.
The other issue can only be triggered if you do a GMM save with spaces in,
then when you use the ingame load "oujia board", this renders as described
in issue 3 i.e. only up to the space. If you use spaces with the ingame
save, then these render fine in game ... but not in GMM.
Just a general compatibility issue where the space character in GMM is
space and in the groovie game scripts, it appears to be fullstop :/
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Ticket URL: <https://bugs.scummvm.org/ticket/6276#comment:9>
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