[Scummvm-tracker] [ScummVM] #6276: T7G - savegame glitches

David Turner trac at scummvm.org
Sun Nov 4 00:21:38 CET 2018


#6276: T7G - savegame glitches
--------------------------+------------------------------
  Reporter:  misterhands  |      Owner:  (none)
      Type:  defect       |     Status:  new
  Priority:  normal       |  Component:  Engine: Groovie
Resolution:               |   Keywords:  has-pull-request
      Game:  7th Guest    |
--------------------------+------------------------------

Comment (by digitall):

 As an FYI, issue 2 is fixed, but I have just replicated issue 1 and 3 here
 with the latest git master.

 Note that the ingame save "oujia board" has no spacebar, but it accepts
 keyboard input and thus you can use spaces that way. These render as full
 stops in the GMM list hence replication of issue 1.

 The other issue can only be triggered if you do a GMM save with spaces in,
 then when you use the ingame load "oujia board", this renders as described
 in issue 3 i.e. only up to the space. If you use spaces with the ingame
 save, then these render fine in game ... but not in GMM.

 Just a general compatibility issue where the space character in GMM is
 space and in the groovie game scripts, it appears to be fullstop :/

--
Ticket URL: <https://bugs.scummvm.org/ticket/6276#comment:9>
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