[Scummvm-tracker] [ScummVM] #10731: QFG4: Castle barrel room door, hero returns when exiting
Vhati
trac at scummvm.org
Tue Nov 6 06:38:28 CET 2018
#10731: QFG4: Castle barrel room door, hero returns when exiting
--------------------------------+----------------------------
Reporter: darksoul42 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: SCI32 original
Game: Quest for Glory 4 |
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Comment (by Vhati):
There's a doorMat that triggers sLeaveWest immediately upon entering the
great hall.
doorMats (script 49) stay dormant when the room (global2) has its script
property set.
One would expect sEnterTheRoom to preempt the doorMat until it finishes
all its states and disposes itself, by which point the hero will have
moved past the doorMat's region.
But rm630::init() calls setScript(sEnterTheRoom), not on itself, but '''on
hero'''.
Now I'm wondering what mechanism stops this bug happening all the time.
--
Ticket URL: <https://bugs.scummvm.org/ticket/10731#comment:6>
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