[Scummvm-tracker] [ScummVM] #10800: [Pink] "Pink Panther: Passport to Peril" crashes
rtentser
trac at scummvm.org
Fri Nov 9 17:37:52 CET 2018
#10800: [Pink] "Pink Panther: Passport to Peril" crashes
---------------------+--------------------------
Reporter: rtentser | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Pink
Keywords: | Game:
---------------------+--------------------------
When Pink look under the bed in six house (first from right) after he's
returned frop Egypt, the game crashes with this output:
WARNING: SDL mixer output buffer size: 512 differs from desired: 1024!
User picked target 'peril' (gameid 'peril')...
Looking for a plugin supporting this gameid... Pink Panther Engine
Starting 'The Pink Panther: Passport to Peril'
WARNING: Could not find classicmacfonts.dat. Falling back to built-in
fonts!
scummvm: engines/pink/objects/actions/action_play.cpp:67: virtual void
Pink::ActionPlay::onStart(): Assertion `_startFrame <
_decoder.getFrameCount()' failed.
Aborted
--
Ticket URL: <https://bugs.scummvm.org/ticket/10800>
ScummVM <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list