[Scummvm-tracker] [ScummVM] #10800: [Pink] "Pink Panther: Passport to Peril" crashes

rtentser trac at scummvm.org
Fri Nov 9 17:37:52 CET 2018


#10800: [Pink] "Pink Panther: Passport to Peril" crashes
---------------------+--------------------------
Reporter:  rtentser  |      Owner:  (none)
    Type:  defect    |     Status:  new
Priority:  normal    |  Component:  Engine: Pink
Keywords:            |       Game:
---------------------+--------------------------
 When Pink look under the bed in six house (first from right) after he's
 returned frop Egypt, the game crashes with this output:

 WARNING: SDL mixer output buffer size: 512 differs from desired: 1024!
 User picked target 'peril' (gameid 'peril')...
   Looking for a plugin supporting this gameid... Pink Panther Engine
   Starting 'The Pink Panther: Passport to Peril'
 WARNING: Could not find classicmacfonts.dat. Falling back to built-in
 fonts!
 scummvm: engines/pink/objects/actions/action_play.cpp:67: virtual void
 Pink::ActionPlay::onStart(): Assertion `_startFrame <
 _decoder.getFrameCount()' failed.
 Aborted

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Ticket URL: <https://bugs.scummvm.org/ticket/10800>
ScummVM <https://bugs.scummvm.org>
ScummVM


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