[Scummvm-tracker] [ScummVM] #10753: QFG4: Talking to absent innkeeper
Vhati
trac at scummvm.org
Thu Nov 15 21:53:30 CET 2018
#10753: QFG4: Talking to absent innkeeper
-----------------------------+---------------------------------------------
Reporter: Vhati | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCI
Resolution: | Keywords: SCI32 original has-pull-request
Game: Quest for |
Glory 4 |
-----------------------------+---------------------------------------------
Comment (by Vhati):
For completeness, here's how the presence of an innkeeper sprite is
determined.
When local2 is 11, but with a further restriction: if it's specifically
daytime or evening.
(t <= 3 or t is in [4, 5])
Adding pre-midnight check (t <= 5) to situation 11 syncs it with the
sprite's restriction.
rm320::init()
{{{
(if
(or
(== local2 1)
(and
(proc64999_5 local2 2 4 5 6 7 8 9 10 11 12)
(or (proc64999_5 global123 4 5) (<= global123 3))
)
)
(innKeeper
init:
setPri: 170
approachVerbs: 4
setScript: sInnKeeperSmoke
)
)
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/10753#comment:14>
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