[Scummvm-tracker] [ScummVM] #10813: QFG4: Wrong voice from Franz at the inn, Trina rumor

sluicebox trac at scummvm.org
Wed Nov 28 08:56:32 CET 2018


#10813: QFG4: Wrong voice from Franz at the inn, Trina rumor
--------------------------------+----------------------------
  Reporter:  Vhati              |      Owner:  (none)
      Type:  defect             |     Status:  new
  Priority:  low                |  Component:  Engine: SCI
Resolution:                     |   Keywords:  SCI32 original
      Game:  Quest for Glory 4  |
--------------------------------+----------------------------

Comment (by sluicebox):

 This is a resource bug. Gabriel Knight 1 has a somewhat similar one that
 was fixable, but I'd be impressed if we get that lucky again. The question
 is, does the actual audio for this message exist in the game? If it does
 then we can fix this. If it doesn't... enjoy the cave?

 It's not a script bug, the scripts are playing the right message. The
 audio resource associated with that message is simply the wrong audio.

 The message with the right text but the wrong audio is:
 "Perhaps we do tell things about others occasionally"
 modNum: 322 noun: 10 verb: 147 cond: 28 seq: 2

 The game expects there to be an audio36 resource with those same numbers,
 which there is, but unfortunately that audio is "... apartment, We know of
 no cave in Mordavia" (I can't make out the first word)

 This is the audio for this message:
 "We know of no cave in Mordavia"
 modNum: 322 noun: 10 verb: 147 cond: 12 seq: 2

 The audio for that message is the same.

 If we were lucky then they would have accidentally swapped the resources
 and both audio resources would be wrong. Then we could just reverse them.
 Instead they duplicated one audio file in the place of another. This means
 it's unlikely that the real audio for the first message exists in the
 universe.

 Or maybe not? If you dump all the audio resources in resource 322, or
 maybe the entire game, and listen to them you might find that the message
 exists, just with a non-existent message tuple so that it's been orphaned
 and never played. This was the case with Gabriel Knight 1 and so it was
 fixable.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10813#comment:4>
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