[Scummvm-tracker] [ScummVM] #10718: SWORD1: Mouse Cursor Flickering While Moving In Fullscreen

digitall trac at scummvm.org
Wed Oct 3 03:03:28 CEST 2018


#10718: SWORD1: Mouse Cursor Flickering While Moving In Fullscreen
-----------------------------+----------------------------
  Reporter:  necros2k7       |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  Engine: Sword1
Resolution:                  |   Keywords:
      Game:  Broken Sword 1  |
-----------------------------+----------------------------

Comment (by digitall):

 Have attempted to replicate this from a new game in the first scene
 outside the cafe. This is using the latest master i.e.
 9b56d7c6bcd89d99f9046315a6a23f0821693974 under Linux in Fullscreen, with
 both default and OpenGL graphics output.

 While there is some "flicker", this is just the normal mouse pointer
 redraw / refresh and I can not spot anything pathological or different
 from the original game interpreter.

 @necros2k7: Can you supply the information which is listed in the New
 Ticket page, especially what version of ScummVM you are using and on what
 platform?
 <snip>
  Please check you are including all the following information in your bug
 report:

     ScummVM version (scummvm -v)
     Bug details, including step-by-step instructions to reproduce the bug
     Language of game (English, German, ...)
     Version of game (CD, Floppy, DOS, Amiga, ...)
     Your OS, including version and device if appropriate (Windows 10 build
 1709 32-bit, Debian 9.2 x86_64, Android 7.0 on Samsung Galaxy S7, ...)
     Attach a save game if possible
     If this bug only occurred recently, please note the last version
 without the bug, and the first version including the bug. That way we can
 fix it quicker by looking at the changes made.
     Next, select the game in the 'Game' dropdown, and the game engine or
 other component in the 'Component' dropdown. Enter your text, and hit the
 button!
 </snip>

 If this occurs at some point into the game, a savegame at that point would
 be good as well.

 Since I can replicate this currently, am going to change status to pending
 (on submitter feedback). If there is no update within 30 days, this bug
 should be closed as invalid.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10718#comment:3>
ScummVM <https://bugs.scummvm.org>
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