[Scummvm-tracker] [ScummVM] #10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start

Martin Kiewitz trac at scummvm.org
Mon Oct 8 19:52:32 CEST 2018


#10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
-----------------------------+-------------------------
  Reporter:  raziel-         |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  Engine: AGI
Resolution:                  |   Keywords:
      Game:  King's Quest 2  |
-----------------------------+-------------------------

Comment (by m-kiewitz):

 I'm not sure about this.
 One could make the ScumMVM volume setting separate and add both volume
 settings together to create the final volume setting.

 Back then when I wrote the code I wanted to make the volume setting within
 AGI also control the ScummVM volume setting and vice versa. SCI does it
 the same way, otherwise it gets a bit confusing.

 When exactly is the global volume set? On game startup only? During the
 game?

 One could auto detect such overrides at the start of the game and ignore
 them.
 Would have to look into the code again, will have lots of free time next
 month and wanted to take a look at those things.

--
Ticket URL: <https://bugs.scummvm.org/ticket/10732#comment:5>
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