[Scummvm-tracker] [ScummVM] #10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
Hubert Maier
trac at scummvm.org
Tue Oct 9 08:37:13 CEST 2018
#10732: AGI: Per game volume setting changed (saved!) by ScummVM on game start
-----------------------------+-------------------------
Reporter: raziel- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: AGI
Resolution: | Keywords:
Game: King's Quest 2 |
-----------------------------+-------------------------
Comment (by raziel-):
Will do.
Well i can't provide a "professional" check, but i found that i can set or
unset the per-game volume while in the launcher, it saves it (closed
ScummVM and checked manually in scummvm.ini), but once i start the game
it's overruled and set to full volume.
So, i guess it's set to "full" volume
(not global volume, as global volume is set to
music_volume=128
sfx_volume=192
speech_volume=256
in Options here, which should also sound much lower than what the games
actually start with)
once the game starts (and also after the game has startet and i "RTL" the
new setting has been set and saved to the .ini).
wrt the special case of "Enclosure":
This was set while in-game, i think on the first scene when ego wakes up,
but i'm not sure, will check again)
--
Ticket URL: <https://bugs.scummvm.org/ticket/10732#comment:9>
ScummVM <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list