[Scummvm-tracker] [ScummVM] #10698: GRAPHICS: OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen

digitall trac at scummvm.org
Wed Oct 10 10:28:26 CEST 2018


#10698: GRAPHICS: OPENGL/SDL: BadMatch crash when switching from windowed to
fullscreen
-----------------------+-----------------------
  Reporter:  dafioram  |      Owner:  (none)
      Type:  defect    |     Status:  new
  Priority:  normal    |  Component:  --Other--
Resolution:            |   Keywords:
      Game:            |
-----------------------+-----------------------

Comment (by digitall):

 Would probably need to run ScummVM from gdb i.e. gdb ./scummvm, then type
 "run" at gdb command line and play game as normal. If / when the crash
 occurs you will be back at the gdb command line and can do "bt" to get a
 backtrace on the assertion / crash to see where this is triggered from and
 what the values of the function call stack is... that might allow
 debugging of this.

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Ticket URL: <https://bugs.scummvm.org/ticket/10698#comment:1>
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