[Scummvm-tracker] [ScummVM] #10698: GRAPHICS: OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen
digitall
trac at scummvm.org
Wed Oct 10 10:28:26 CEST 2018
#10698: GRAPHICS: OPENGL/SDL: BadMatch crash when switching from windowed to
fullscreen
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Reporter: dafioram | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Other--
Resolution: | Keywords:
Game: |
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Comment (by digitall):
Would probably need to run ScummVM from gdb i.e. gdb ./scummvm, then type
"run" at gdb command line and play game as normal. If / when the crash
occurs you will be back at the gdb command line and can do "bt" to get a
backtrace on the assertion / crash to see where this is triggered from and
what the values of the function call stack is... that might allow
debugging of this.
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Ticket URL: <https://bugs.scummvm.org/ticket/10698#comment:1>
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