[Scummvm-tracker] [ScummVM :: Bugs] #9807: SCI: GK1: Restore missing Windows video in Day 6, Bayou Cutscene?
ScummVM :: Bugs
trac at scummvm.org
Tue Apr 9 10:54:17 CEST 2019
#9807: SCI: GK1: Restore missing Windows video in Day 6, Bayou Cutscene?
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Reporter: DustyShinigami | Owner: (none)
Type: enhancement | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: sci32
Game: Gabriel Knight 1 |
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Comment (by sluicebox):
This hits on a bigger issue I would like to fix. There are several Sierra
games that shipped with both DOS and Windows interpreters and we ask the
user which version they want. That's a bad question with a wrong answer
that the user can't possibly know until they're days deep and hit things
like this. The *best* case scenario is that their answer doesn't matter.
There's no such thing as a DOS version of Gabriel Knight and a Windows
version. There are two interpreter EXEs that shipped on the same CD, and
only on English versions. One of them sets a flag that says "I'm Windows
3.1, please don't hurt me" and one or two game scripts comply by doing
things like not playing full video, or instead launching postage stamp
AVIs. A user presented with this impossible question would likely assume
that the *newer* operating system was the right answer, and sadly get the
result we have here.
I would submit a PR today that ripped out all the duplicate Windows
versions from the detection tables except I think that would breaks things
for users who have already answered the question wrong. (Or maybe I'm
wrong about that?)
We should still do that though! But with a migration path, which is the
hard part. For now I'm just mouthing off here for lack of a better medium.
But this one is on my radar.
--
Ticket URL: <https://bugs.scummvm.org/ticket/9807#comment:4>
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