[Scummvm-tracker] [ScummVM :: Bugs] #37: Unaligned access in saveload.cpp
ScummVM :: Bugs
trac at scummvm.org
Tue Jul 2 07:00:41 CEST 2019
#37: Unaligned access in saveload.cpp
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Reporter: SF/vasyl | Owner: SF/strigeus
Type: defect | Status: closed
Priority: normal | Component: Engine: SCUMM
Resolution: fixed | Keywords:
Game: |
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Comment (by Filippos Karapetis <bluegr@â¦>):
In [changeset:"13dbfbd8d7d03a4463f739775e1d383152d4253b" 13dbfbd8]:
{{{
#!CommitTicketReference repository=""
revision="13dbfbd8d7d03a4463f739775e1d383152d4253b"
WINTERMUTE: Fix slider bugs in several games
There is a bug introduced in WME Lite.
Testcase:
1. Download https://github.com/lolbot-
iichan/wme_testsuite/tree/master/slider_test/packages
2. Download https://storage.googleapis.com/google-code-archive-
downloads/v2/code.google.com/wmelite/wmelite_10_win.zip
3a. Run game.exe -> Slider moves with the mouse while it is pressed and
released when mouse is released
3b. Run wmelite.exe -> Slider is never released
3c. Run ScummVM -> Slider is never released
Related bugs:
https://bugs.scummvm.org/ticket/6567
https://bugs.scummvm.org/ticket/9861
Reason: slider is a button object that changes it's X until "LeftRelease"
event is revieved and breaks the endless loop.
Sample code: https://github.com/lolbot-
iichan/wme_testsuite/blob/master/slider_test/data/interface/system/speechvolume.script
However, WME Lite does not send "LeftRelease" events to any objects, if
Game object can handle such event, even is game is frozen and UI is shown.
Original code: https://github.com/lolbot-iichan/Wintermute-
Engine/blob/master/src/engine_core/wme_ad/AdGame.cpp#L2218
Changed in WME Lite: https://github.com/lolbot-
iichan/wmelite/blob/master/src/AdGame.cpp#L2120
This behaviour was introduced in SVN period of wmelite, I believe it was
made on purpose for handling some iOS scenarios at commit #37 mentioned
on page https://code.google.com/archive/p/wmelite/source/default/commits
My proposal is to mark iOS apps as WME_LITE and fill exact
WME_1_X_X/WME_LITE versions for all known
games. WME_1_X_X can be seen by right-clicking on main executable and
seems to be non-empty for almost all existing WME games.
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/37#comment:6>
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