[Scummvm-tracker] [ScummVM :: Bugs] #10686: WME: Sprite background is not fully transparent if AlphaColor is set
ScummVM :: Bugs
trac at scummvm.org
Mon Jun 24 10:27:54 CEST 2019
#10686: WME: Sprite background is not fully transparent if AlphaColor is set
----------------------------+--------------------------------
Reporter: lolbot-iichan | Owner: somaen
Type: defect | Status: pending
Priority: normal | Component: Engine: Wintermute
Resolution: fixed | Keywords:
Game: Wintermute |
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Comment (by Filippos Karapetis <bluegr@…>):
In [changeset:"c4dc251f2b3e1f8174136e2880561a6e64bf7411" c4dc251f]:
{{{
#!CommitTicketReference repository=""
revision="c4dc251f2b3e1f8174136e2880561a6e64bf7411"
GRAPHICS: Fix fully transparent pixel blit
In BLEND_NORMAL mode with color != 0xffffffff, blending fully
transparent pixel was resulted in slightly modifying some background
colors, because old value X was a bit different from new value (X*255>>8).
This fixes defect #10686 WME: Sprite background is not fully transparent
if AlphaColor is set
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/10686#comment:3>
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