[Scummvm-tracker] [ScummVM :: Bugs] #10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied

ScummVM :: Bugs trac at scummvm.org
Thu Jun 27 09:59:44 CEST 2019


#10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
----------------------------+--------------------------------
  Reporter:  lolbot-iichan  |      Owner:  somaen
      Type:  defect         |     Status:  pending
  Priority:  normal         |  Component:  Engine: Wintermute
Resolution:  fixed          |   Keywords:
      Game:  Wintermute     |
----------------------------+--------------------------------

Comment (by Filippos Karapetis <bluegr@…>):

 In [changeset:"fa4d310fb4d3ccdcf45b2f78e2a23126ec07f006" fa4d310]:
 {{{
 #!CommitTicketReference repository=""
 revision="fa4d310fb4d3ccdcf45b2f78e2a23126ec07f006"
 WINTERMUTE: Do not optimize out alpha blits on rotation

 This fixes defect #10684: 1-pixel width sprite becomes a big rectangle
 if rotation is applied.

 Case was originally reproduced with FoxTail game for WME, then reduced
 to testcase
 https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages
 }}}

-- 
Ticket URL: <https://bugs.scummvm.org/ticket/10684#comment:4>
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