[Scummvm-tracker] [ScummVM :: Bugs] #10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
ScummVM :: Bugs
trac at scummvm.org
Thu Jun 27 09:59:44 CEST 2019
#10684: WME: 1-pixel width sprite becomes a big rectangle is rotation is applied
----------------------------+--------------------------------
Reporter: lolbot-iichan | Owner: somaen
Type: defect | Status: pending
Priority: normal | Component: Engine: Wintermute
Resolution: fixed | Keywords:
Game: Wintermute |
----------------------------+--------------------------------
Comment (by Filippos Karapetis <bluegr@…>):
In [changeset:"fa4d310fb4d3ccdcf45b2f78e2a23126ec07f006" fa4d310]:
{{{
#!CommitTicketReference repository=""
revision="fa4d310fb4d3ccdcf45b2f78e2a23126ec07f006"
WINTERMUTE: Do not optimize out alpha blits on rotation
This fixes defect #10684: 1-pixel width sprite becomes a big rectangle
if rotation is applied.
Case was originally reproduced with FoxTail game for WME, then reduced
to testcase
https://github.com/tobiatesan/wme_testsuite/tree/master/time_test/packages
}}}
--
Ticket URL: <https://bugs.scummvm.org/ticket/10684#comment:4>
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