[Scummvm-tracker] [ScummVM :: Bugs] #6674: SWORD1: Minor graphical glitch when knocked down by Goat
ScummVM :: Bugs
trac at scummvm.org
Sun Nov 10 02:48:51 CET 2019
#6674: SWORD1: Minor graphical glitch when knocked down by Goat
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Reporter: SF/diggly | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: Sword1
Resolution: | Keywords:
Game: Broken Sword 1 |
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Comment (by digitall):
@eriktorbjorn: I was able to get this running in DOSBox using your
savegame. I _CAN_ replicate the same graphical glitch running under the
original interpreter. It only occurs when you get up after being knocked
down with a part of the wall / sandbags being at the wrong priority i.e.
z-order.
Since this occurs in the original, I am lowering the bug priority. Not
sure if we can fix this.
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Ticket URL: <https://bugs.scummvm.org/ticket/6674#comment:18>
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