[Scummvm-tracker] [ScummVM :: Bugs] #6674: SWORD1: Minor graphical glitch when knocked down by Goat

ScummVM :: Bugs trac at scummvm.org
Sun Nov 10 02:48:51 CET 2019


#6674: SWORD1: Minor graphical glitch when knocked down by Goat
-----------------------------+----------------------------
  Reporter:  SF/diggly       |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  low             |  Component:  Engine: Sword1
Resolution:                  |   Keywords:
      Game:  Broken Sword 1  |
-----------------------------+----------------------------
Comment (by digitall):

 @eriktorbjorn: I was able to get this running in DOSBox using your
 savegame. I _CAN_ replicate the same graphical glitch running under the
 original interpreter. It only occurs when you get up after being knocked
 down with a part of the wall / sandbags being at the wrong priority i.e.
 z-order.

 Since this occurs in the original, I am lowering the bug priority. Not
 sure if we can fix this.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/6674#comment:18>
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