[Scummvm-tracker] [ScummVM :: Bugs] #11211: QFG4: Squid Statue Puzzle Crash
ScummVM :: Bugs
trac at scummvm.org
Wed Oct 16 23:58:52 CEST 2019
#11211: QFG4: Squid Statue Puzzle Crash
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Reporter: illum1nerdi | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords:
Game: Quest for Glory 4 |
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Comment (by illum1nerdi):
Replying to [comment:3 sluicebox]:
> Nevermind! I can reproduce it, and it's totally my fault.
LOL glad you were able to repro it, I'm unable to NOT repro it.
JUST in case your bug differs from mine, here's that callstack trace from
my crash that you requested:
Call stack (current base: 0x0):
0: script 64994 - Glory::replay()
obj at 0001:4520 pc=0003:0551 sp=ST:0007 fp=ST:0000 argp:ST:0001
1: script 0 - Glory::doit()
by 0 obj at 0001:4520 pc=0001:02b3 sp=ST:000d fp=ST:0009 argp:ST:0008
2: script 64994 - Game::doit()
by 1 obj at 0001:4520 pc=0003:070d sp=ST:0012 fp=ST:000f argp:ST:000e
3: script 64996 - User::doit()
by 2 obj at 001d:0a72 pc=001d:00ad sp=ST:0014 fp=ST:0014 argp:ST:0013
4: script 64996 - User::handleEvent(001d:0a48)
by 3 obj at 001d:0a72 pc=001d:0339 sp=ST:001e fp=ST:0017 argp:ST:0015
5: script 64999 - mouseDownHandler::handleEvent(001d:0a48)
by 4 obj at 0003:15c0 pc=0004:05fa sp=ST:0025 fp=ST:0021 argp:ST:001f
6: script 801 - runesPuz::handleEvent(0012:03e7)
by 5 obj at 03e9:0b47 pc=03e9:03d8 sp=ST:0029 fp=ST:0028 argp:ST:0026
Thanks for all the hard work on QFG4 - I know that Blade Runner is getting
a lot of the love right now but QFG4 is one of my favorite games of all
time, so glad to see it working so well :)
--
Ticket URL: <https://bugs.scummvm.org/ticket/11211#comment:4>
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