[Scummvm-tracker] [ScummVM :: Bugs] #11119: QFG1VGA: eating the Kobold's mushrooms assumes they're mixed with the Fairy ones
ScummVM :: Bugs
trac at scummvm.org
Thu Sep 5 12:13:25 CEST 2019
#11119: QFG1VGA: eating the Kobold's mushrooms assumes they're mixed with the Fairy
ones
--------------------------------+-------------------------
Reporter: lwcorp | Owner: (none)
Type: defect | Status: new
Priority: low | Component: Engine: SCI
Resolution: | Keywords: original
Game: Quest for Glory 1 |
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Changes (by sluicebox):
* keywords: => original
* priority: normal => low
Comment:
This is behavior is the same as in the original, and the whole mushroom
thing is a mess of unhandled edge cases.
A flag is set when you pick fairy mushrooms, and if you eat kobold
mushrooms afterwards then you get this message. The flag is never cleared
and it's only purpose is to show this message. It doesn't affect health or
anything else.
Really, the problem is that flags are used to track which mushrooms you
have, but that's too simple to handle the complexities from being able to
mix, eat, sell, and arbitrarily drop individual mushrooms most anywhere. I
liked this game a lot as a kid (and still do!) but would get frustrated
with these features whose consequences weren't handled.
I'm setting this to low priority since it's a cosmetic bug in the
original. I don't see a clean fix, we'd have to inject flag clearing in
several places, and even then there will always be holes in the mushroom
logic since you can drop them and that wasn't taken into account.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11119#comment:3>
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