[Scummvm-tracker] [ScummVM :: Bugs] #11056: QFG4: Necrotaurs chasing you outside town after the dungeon sequence
ScummVM :: Bugs
trac at scummvm.org
Sun Sep 8 01:21:34 CEST 2019
#11056: QFG4: Necrotaurs chasing you outside town after the dungeon sequence
--------------------------------+-------------------------
Reporter: lwcorp | Owner: sluicebox
Type: defect | Status: closed
Priority: normal | Component: Engine: SCI
Resolution: fixed | Keywords: original
Game: Quest for Glory 4 |
--------------------------------+-------------------------
Changes (by sluicebox):
* owner: (none) => sluicebox
* status: new => closed
* resolution: => fixed
Comment:
Wow, this uncovered three unrelated script bugs in the original game:
1. The chase repeating (under many circumstances)
2. Game randomly crashes after the screen goes black when the necrotaurs
catch you in the woods
3. Game randomly crashes as soon as a necrotaur reaches you (CD version
only)
To be clear, the first bug is just that the chase can reoccur after you've
been caught. You don't have to reach Ad Avis in front of the castle,
triggering the chase from the town gate (where he can catch you right
there) is a normal alternative.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11056#comment:7>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list