[Scummvm-tracker] [ScummVM :: Bugs] #11078: Blade Runner: OpenGL graphics mode produces white screen
ScummVM :: Bugs
trac at scummvm.org
Wed Sep 11 16:49:33 CEST 2019
#11078: Blade Runner: OpenGL graphics mode produces white screen
---------------------------+---------------------------------
Reporter: raziel- | Owner: ccawley2011
Type: defect | Status: pending
Priority: normal | Component: Engine: Bladerunner
Resolution: fixed | Keywords:
Game: Blade Runner |
---------------------------+---------------------------------
Comment (by mim2011):
@peterkohaut
with the commit
https://github.com/scummvm/scummvm/commit/a7399c5111cc7ebeea284498a1ee5ac7542bb96d
it is broken for older Android (4.2.2) with the AndroidSDL port.
09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: Setting the swap
interval is not supported
09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: Getting the swap
interval is not supported
09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: GL_GetAttribute not
supported
09-11 14:07:16.287 25530-25548/? A/libc: Fatal signal 11 (SIGSEGV) at
0xdeadbaad (code=1), thread 25548 (GLThread)
09-11 14:07:17.334 445-496/? E/InputDispatcher: channel '420d2c08
org.scummvm.scummvm/org.scummvm.scummvm.MainActivity (server)' ~ Channel
is unrecoverably broken and will be disposed!
--
Ticket URL: <https://bugs.scummvm.org/ticket/11078#comment:25>
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