[Scummvm-tracker] [ScummVM :: Bugs] #11078: Blade Runner: OpenGL graphics mode produces white screen

ScummVM :: Bugs trac at scummvm.org
Wed Sep 11 16:49:33 CEST 2019


#11078: Blade Runner: OpenGL graphics mode produces white screen
---------------------------+---------------------------------
  Reporter:  raziel-       |      Owner:  ccawley2011
      Type:  defect        |     Status:  pending
  Priority:  normal        |  Component:  Engine: Bladerunner
Resolution:  fixed         |   Keywords:
      Game:  Blade Runner  |
---------------------------+---------------------------------
Comment (by mim2011):

 @peterkohaut
 with the commit
 https://github.com/scummvm/scummvm/commit/a7399c5111cc7ebeea284498a1ee5ac7542bb96d
 it is broken for older Android (4.2.2) with the AndroidSDL port.

 09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: Setting the swap
 interval is not supported
 09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: Getting the swap
 interval is not supported
 09-11 14:07:10.171 25530-25548/? E/libSDL: ERROR: GL_GetAttribute not
 supported
 09-11 14:07:16.287 25530-25548/? A/libc: Fatal signal 11 (SIGSEGV) at
 0xdeadbaad (code=1), thread 25548 (GLThread)
 09-11 14:07:17.334 445-496/? E/InputDispatcher: channel '420d2c08
 org.scummvm.scummvm/org.scummvm.scummvm.MainActivity (server)' ~ Channel
 is unrecoverably broken and will be disposed!
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11078#comment:25>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list