[Scummvm-tracker] [ScummVM :: Bugs] #11149: AndroidSDL Blade Runner Engine crash
ScummVM :: Bugs
trac at scummvm.org
Tue Sep 17 12:40:20 CEST 2019
#11149: AndroidSDL Blade Runner Engine crash
---------------------------+---------------------------------
Reporter: mim2011 | Owner: (none)
Type: defect | Status: new
Priority: high | Component: Engine: Bladerunner
Resolution: | Keywords: androidsdl
Game: Blade Runner |
---------------------------+---------------------------------
Comment (by antoniou79):
Ok, that definitely narrows it down. But it's still unclear what the
actual cause is.
Could you work in the faulty commit (
https://bugs.scummvm.org/changeset/a7399c5111cc7ebeea284498a1ee5ac7542bb96d/
) and:
- remove the enable-optimizations and enable-release switches from the
config script in dists/androidsdl/scummvm/AndroidBuild.sh
- only build for Blade Runner engine (using the --disable-all-engines
--enable-engine=bladerunner switches in the same file:
dists/androidsdl/scummvm/AndroidBuild.sh
- edit bladerunner.cpp and remove the command:
'''debug("Using pixel format: %s",
_screenPixelFormat.toString().c_str());'''
and report back here with the log message or it fixed the issue?
--
Ticket URL: <https://bugs.scummvm.org/ticket/11149#comment:11>
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