[Scummvm-tracker] [ScummVM :: Bugs] #11149: AndroidSDL Blade Runner Engine crash

ScummVM :: Bugs trac at scummvm.org
Tue Sep 17 12:40:20 CEST 2019


#11149: AndroidSDL Blade Runner Engine crash
---------------------------+---------------------------------
  Reporter:  mim2011       |      Owner:  (none)
      Type:  defect        |     Status:  new
  Priority:  high          |  Component:  Engine: Bladerunner
Resolution:                |   Keywords:  androidsdl
      Game:  Blade Runner  |
---------------------------+---------------------------------
Comment (by antoniou79):

 Ok, that definitely narrows it down. But it's still unclear what the
 actual cause is.

 Could you work in the faulty commit (
 https://bugs.scummvm.org/changeset/a7399c5111cc7ebeea284498a1ee5ac7542bb96d/
 ) and:
 - remove the enable-optimizations and enable-release switches from the
 config script in dists/androidsdl/scummvm/AndroidBuild.sh
 - only build for Blade Runner engine (using the --disable-all-engines
 --enable-engine=bladerunner switches in the same file:
 dists/androidsdl/scummvm/AndroidBuild.sh
 - edit bladerunner.cpp and remove the command:
 '''debug("Using pixel format: %s",
 _screenPixelFormat.toString().c_str());'''

 and report back here with the log message or it fixed the issue?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11149#comment:11>
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