[Scummvm-tracker] [ScummVM :: Bugs] #11409: MIDI issues in three scenes of KQ6 outputting to SoundCanvas

ScummVM :: Bugs trac at scummvm.org
Tue Apr 7 15:10:37 UTC 2020


#11409: MIDI issues in three scenes of KQ6 outputting to SoundCanvas
----------------------+----------------------------
Reporter:  SunCrushr  |      Owner:  (none)
    Type:  defect     |     Status:  new
Priority:  normal     |  Component:  Engine: SCI
Keywords:             |       Game:  King's Quest 6
----------------------+----------------------------
 When outputting to a SoundCanvas, there are MIDI issues in three scenes in
 KQ6.

 1. On the beach, at the start, the water crashing on shore sounds seems to
 build up and then get cut off, instead of fading out like it should.
 2. If you go north of the beach two screens, the music by the castle gates
 is playing the wrong instruments.  It's supposed to be brass instruments,
 and instead id one brass instrument with piano and guitar instruments for
 the other notes, and the notes get cut off.
 3. When going north and west of the start screen to the screen with the
 lamp vendor, most of the sounds in the music that are supposed to be
 sustained get cut off.
 This happens in both the current release (2.1.2) as well as the nightly
 build  dated April 7.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11409>
ScummVM :: Bugs <https://bugs.scummvm.org>
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