[Scummvm-tracker] [ScummVM :: Bugs] #11423: TOOLS: extract_mm_c64 inverts bits of 00.LFL
ScummVM :: Bugs
trac at scummvm.org
Sat Apr 11 17:12:45 UTC 2020
#11423: TOOLS: extract_mm_c64 inverts bits of 00.LFL
-------------------+--------------------
Reporter: dp304 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Tools
Keywords: | Game:
-------------------+--------------------
The `setXorMode()` call causes the `00.LFL` file to be written with all
bits inverted:
https://github.com/scummvm/scummvm-
tools/blob/d5c80779331762a3f53124f73db32882d5fb2ea2/engines/scumm/extract_mm_c64.cpp#L87
Why is this needed? The C64 disk image seems to contain the data already
in the desired format. For example, the characters '1' or '2' mean that a
given room is stored on the first or second disk, respectively.
Also, only `00.LFL` is inverted, the rest of the files (`01.LFL` through
`52.LFL`) are unaffected. Is this the desired behaviour?
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Ticket URL: <https://bugs.scummvm.org/ticket/11423>
ScummVM :: Bugs <https://bugs.scummvm.org>
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