[Scummvm-tracker] [ScummVM :: Bugs] #11423: TOOLS: extract_mm_c64 inverts bits of 00.LFL

ScummVM :: Bugs trac at scummvm.org
Sat Apr 11 17:12:45 UTC 2020


#11423: TOOLS: extract_mm_c64 inverts bits of 00.LFL
-------------------+--------------------
Reporter:  dp304   |      Owner:  (none)
    Type:  defect  |     Status:  new
Priority:  normal  |  Component:  Tools
Keywords:          |       Game:
-------------------+--------------------
 The `setXorMode()` call causes the `00.LFL` file to be written with all
 bits inverted:

 https://github.com/scummvm/scummvm-
 tools/blob/d5c80779331762a3f53124f73db32882d5fb2ea2/engines/scumm/extract_mm_c64.cpp#L87

 Why is this needed? The C64 disk image seems to contain the data already
 in the desired format. For example, the characters '1' or '2' mean that a
 given room is stored on the first or second disk, respectively.

 Also, only `00.LFL` is inverted, the rest of the files (`01.LFL` through
 `52.LFL`) are unaffected. Is this the desired behaviour?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11423>
ScummVM :: Bugs <https://bugs.scummvm.org>
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