[Scummvm-tracker] [ScummVM :: Bugs] #11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle

ScummVM :: Bugs trac at scummvm.org
Thu Dec 17 21:13:50 UTC 2020


#11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at
the castle
-----------------------------+-------------------------
  Reporter:  onpon4          |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  Engine: SCI
Resolution:                  |   Keywords:
      Game:  King's Quest 6  |
-----------------------------+-------------------------
Comment (by sluicebox):

 I noticed this a while ago and was also unsure how much it differed from
 the original. I put off looking into it because of the exact complexity
 that's been identified here: which path, did you escape, how did you
 escape, which music was playing when caught...

 I've seen the CD version under the DOS interpreter keep playing guard
 music during game over screen, and I've seen ScummVM resume guard music
 after Jollo frees you and never resume the castle music. It *seemed* like
 there was more wrong guard music in ScummVM but I wasn't sure.

 I'll try figuring out the boundaries of this soon.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11746#comment:16>
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