[Scummvm-tracker] [ScummVM :: Bugs] #7850: Option suggestion: stereo channel swap for MT32 emulation...
ScummVM :: Bugs
trac at scummvm.org
Mon Feb 17 16:19:09 UTC 2020
#7850: Option suggestion: stereo channel swap for MT32 emulation...
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Reporter: SF/ashram13 | Owner: (none)
Type: enhancement | Status: new
Priority: normal | Component: Audio: MT32
Resolution: | Keywords:
Game: |
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Comment (by ZvikaZ):
Hi.
@SF/ashram13 , are you still following this?
I've solved this problem locally by modifying
audio\softsynth\mt32\Synth.cpp line 258 from
{{{ setReversedStereoEnabled(false); }}}
to
{{{ setReversedStereoEnabled(true); // it's MT-32 setting
only. fixes issue #7850 //TODO: do we want to have it configurable???
}}}
However, we need some more investigation here, before processing with
this, in order to understand why is it happening.
I see here 4 options:
- It's a game's scripts bug in this specific situation
- It's a game's scripts bug, through all the game
- It's ScummVM SCI engine error
- It's ScummVM MT-32 driver error (i.e., affecting all engines)
Every option leads to other solution...
Therefore, it'd be great if you can answer the following questions:
1. Does the problem appear also in DosBOX (with MT-32 of course)?
2. Have you noticed similar problem in other situations at SQ1VGA?
3. Have you noticed similar problem in other Sierra's SCI games?
4. Have you noticed similar problem in games of other companies?
Thanks
--
Ticket URL: <https://bugs.scummvm.org/ticket/7850#comment:5>
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