[Scummvm-tracker] [ScummVM :: Bugs] #11306: BLADERUNNER: Sprint Speed

ScummVM :: Bugs trac at scummvm.org
Thu Feb 27 18:36:46 UTC 2020


#11306: BLADERUNNER: Sprint Speed
---------------------------+---------------------------------
  Reporter:  HippoPenguin  |      Owner:  antoniou79
      Type:  defect        |     Status:  pending
  Priority:  low           |  Component:  Engine: Bladerunner
Resolution:  fixed         |   Keywords:
      Game:  Blade Runner  |
---------------------------+---------------------------------
Comment (by antoniou79):

 I've pushed a new commit which adds a new engine option to "Disable
 McCoy's quick stamina drain". This is disabled by default.
 It can be enabled, if the player wants the original behavior (which was
 actually caused by a bug), whereby McCoy can run fast for as long as he
 wants (until he is stopped or starts walking) without slowing down as soon
 as the player stops clicking the mouse.
 https://github.com/scummvm/scummvm/commit/11adaa4f3db382451e3a87bc584d722487b41465

 To see the new engine option, under the Engine tab (Edit Game... mode),
 you should use a ScummVM build (after this commit) and either re-add the
 game in ScummVM or add the "disable_stamina_drain=false" key-value pair in
 their ScummVM config file (eg. scummvm.ini) under the appropriate section
 for the Blade Runner game.

 If there's no more feedback for this issue by the ticket creator, I intend
 to close the ticket (as fixed) during the weekend.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11306#comment:4>
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