[Scummvm-tracker] [ScummVM :: Bugs] #11306: BLADERUNNER: Sprint Speed
ScummVM :: Bugs
trac at scummvm.org
Thu Feb 27 18:36:46 UTC 2020
#11306: BLADERUNNER: Sprint Speed
---------------------------+---------------------------------
Reporter: HippoPenguin | Owner: antoniou79
Type: defect | Status: pending
Priority: low | Component: Engine: Bladerunner
Resolution: fixed | Keywords:
Game: Blade Runner |
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Comment (by antoniou79):
I've pushed a new commit which adds a new engine option to "Disable
McCoy's quick stamina drain". This is disabled by default.
It can be enabled, if the player wants the original behavior (which was
actually caused by a bug), whereby McCoy can run fast for as long as he
wants (until he is stopped or starts walking) without slowing down as soon
as the player stops clicking the mouse.
https://github.com/scummvm/scummvm/commit/11adaa4f3db382451e3a87bc584d722487b41465
To see the new engine option, under the Engine tab (Edit Game... mode),
you should use a ScummVM build (after this commit) and either re-add the
game in ScummVM or add the "disable_stamina_drain=false" key-value pair in
their ScummVM config file (eg. scummvm.ini) under the appropriate section
for the Blade Runner game.
If there's no more feedback for this issue by the ticket creator, I intend
to close the ticket (as fixed) during the weekend.
--
Ticket URL: <https://bugs.scummvm.org/ticket/11306#comment:4>
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