[Scummvm-tracker] [ScummVM :: Bugs] #11372: Kyrandia 2 - The Hand of Fate - MIDI with FluidSynth and FatBoy SoundFont sounds weird

ScummVM :: Bugs trac at scummvm.org
Fri Feb 28 22:38:48 UTC 2020


#11372: Kyrandia 2 - The Hand of Fate - MIDI with FluidSynth and FatBoy SoundFont
sounds weird
-------------------------+--------------------------------------------
  Reporter:  cachaito    |      Owner:  (none)
      Type:  defect      |     Status:  new
  Priority:  low         |  Component:  Audio
Resolution:              |   Keywords:  general midi, midi, fluidsynth
      Game:  Kyrandia 2  |
-------------------------+--------------------------------------------
Description changed by cachaito:

Old description:

> Hi, according to ZvikaZ, FluidSynth should be superior to other MIDI
> solutions in ScummVM. And when we use it on KQ6 it is! But when I play
> Hand of Fate on the same FluidSynth settings, MIDI music compared to
> DOSBox + VirtualMIDISynth 2.8.0 and FatBoy 0.788 SoundFont (in SETUP.EXE
> is chooes General Midi device for MIDI) is a little bit weird... Take a
> look to attached samples.
>
> Best regards, Bart

New description:

 Hi, according to ZvikaZ, FluidSynth should be superior to other MIDI
 solutions in ScummVM. And when we use it on KQ6 it is! But when I play
 Hand of Fate on the same FluidSynth settings, MIDI music compared to
 DOSBox + VirtualMIDISynth 2.8.0 and FatBoy 0.788 SoundFont (in SETUP.EXE
 is chooes General Midi device for MIDI) is a little bit weird... Take a
 look to attached samples.

 EDIT: I've checked Loom EGA floppy disk version and FluidSynth has a major
 issue with generating some sounds in beginning Overture. I've checked two
 SounFonts (FatBoy 0.788 and Arachno SoundFont - Version 1.0.sf2). I'm
 attaching some recorded sound samples too.

 Best regards, Bart

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Ticket URL: <https://bugs.scummvm.org/ticket/11372#comment:1>
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