[Scummvm-tracker] [ScummVM :: Bugs] #11300: 3DS Port Crashing - Development Build.

ScummVM :: Bugs trac at scummvm.org
Fri Jan 3 17:49:17 UTC 2020


#11300: 3DS Port Crashing - Development Build.
---------------------------+-----------------------
  Reporter:  MarioKartFan  |      Owner:  (none)
      Type:  defect        |     Status:  new
  Priority:  normal        |  Component:  --Unset--
Resolution:                |   Keywords:
      Game:                |
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Comment (by bgK):

 Thank you for testing. I don't know what's wrong. Would it be possible for
 you to grab the logs of what happens when you try to start a game?

 It's mostly the same as with getting a backtrace:
 1. Install the development build on your 3DS. The one from buildbot is
 fine. Have devkitARM installed on your computer.
 2. On your SD card, set `debuglevel=3` in the `[scummvm]` section of
 `scummvm.ini`.
 3. Start ScummVM on your 3DS, go to the Rosalina menu (L+Down+Select),
 enable the debugger (Debugger options > enable debugger), go to the
 process list and select ScummVM (3dsx_app if you used the homebrew
 launcher). Take note of the IP address of your 3DS and the debugger port.
 4. On your computer in the devkitARM shell, run "arm-none-eabi-gdb". Then,
 in GDB, enter "target remote 192.168.1.87:4000" (with your IP and port) to
 connect to the 3DS. Enter 'c' to resume execution.
 5. On the 3DS, try to start a game.
 6. On the computer, GDB should have printed the logs.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11300#comment:6>
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