[Scummvm-tracker] [ScummVM :: Bugs] #11368: Unknown game variant for tinsel - Discworld (PSX, Japanese)

ScummVM :: Bugs trac at scummvm.org
Wed Jul 8 18:57:00 UTC 2020


#11368: Unknown game variant for tinsel - Discworld (PSX, Japanese)
---------------------------------+----------------------------
  Reporter:  JeffCharizardFlame  |      Owner:  dreammaster
      Type:  enhancement         |     Status:  closed
  Priority:  low                 |  Component:  Engine: Tinsel
Resolution:  fixed               |   Keywords:
      Game:  Discworld           |
---------------------------------+----------------------------
Comment (by JeffCharizardFlame):

 Sorry for getting to you so late on this, but I have a small update for
 you. The game has been detected, but when I run the game, it tries to
 detect the english PS1 files, but these are now japanese.idx,
 japanese.txt, and japanese.smp respectively. I can't test to see if this
 version will be completable until this has been fixed. In addition, it
 seems the version of Discworld released on the PS1 in Germany also uses
 the DISCWORLD.LFD and DISCWORLD.LFI containers as well, which means that
 the files from the German PS1 version can also be retrieved in this way.
 If you wish I can get the MD5 hashes and SHA-1 hashes for these as well,
 but it'll probably depend on once the Japanese version gets somewhat
 working.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11368#comment:2>
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