[Scummvm-tracker] [ScummVM :: Bugs] #4801: SCUMM/HE: Spyfox 2 - Broken talk animation (was: SCUMM: HE - SPYFOX 2 - Actor talk animation broken)
ScummVM :: Bugs
trac at scummvm.org
Fri Jul 10 11:52:00 UTC 2020
#4801: SCUMM/HE: Spyfox 2 - Broken talk animation
------------------------+---------------------------
Reporter: raziel- | Owner: Kirben
Type: defect | Status: new
Priority: normal | Component: Engine: SCUMM
Resolution: | Keywords:
Game: Spy Fox 2 |
------------------------+---------------------------
Changes (by raziel-):
* summary: SCUMM: HE - SPYFOX 2 - Actor talk animation broken => SCUMM/HE:
Spyfox 2 - Broken talk animation
Old description:
> {{{#!Markdown
> ScummVM 1.1.0svn48172 \(Mar 7 2010 08:12:38\)
> Features compiled in: Vorbis FLAC MP3 RGB zLib
>
> Whiile in the wax museum ego can look at the puppets and trigger
> explanations about those.
> Of the six wax puppets in the room only the left- and the two rightmost
> \(dog, cow and fish\) actually trigger a talk animation of ego.
> The other three \(elefant, cougar and bug\) make ego turn around to face
> the puppets, start to talk, turn back to face the screen and from now on
> just standing there frrozen. No eye blinking, no mouth movement until the
> line has been finished.
> I may be wrong but it seems the "turn around" animation is not finished
> until the speech is done aswell, making ego stay frozen and not "talk"
>
> SPY Fox 2: Some Assembly Required \(Win/Mac CD\(English\)\)
>
> AmigaOS4
> gcc \(GCC\) 4.2.4 \(adtools build 20090118\)
> }}}
> {{{#!div style="font-size: 75%"
> Ticket imported from: !#2964972. Ticket imported from: bugs/4801.
> }}}
New description:
{{{#!Markdown
ScummVM 1.1.0svn48172 \(Mar 7 2010 08:12:38\)
Features compiled in: Vorbis FLAC MP3 RGB zLib
Whiile in the wax museum ego can look at the puppets and trigger
explanations about those.
Of the six wax puppets in the room only the left- and the two rightmost
\(dog, cow and fish\) actually trigger a talk animation of ego.
The other three \(elefant, cougar and bug\) make ego turn around to face
the puppets, start to talk, turn back to face the screen and from now on
just standing there frozen. No eye blinking, no mouth movement until the
line has been finished.
I may be wrong but it seems the "turn around" animation is not finished
until the speech is done aswell, making ego stay frozen and not "talk"
SPY Fox 2: Some Assembly Required \(Win/Mac CD\(English\)\)
AmigaOS4
gcc \(GCC\) 4.2.4 \(adtools build 20090118\)
}}}
{{{#!div style="font-size: 75%"
Ticket imported from: !#2964972. Ticket imported from: bugs/4801.
}}}
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Ticket URL: <https://bugs.scummvm.org/ticket/4801#comment:4>
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