[Scummvm-tracker] [ScummVM :: Bugs] #11535: GOB: Goblin Quest 3 - Head of ego partly vanishes

ScummVM :: Bugs trac at scummvm.org
Fri Jul 17 10:10:25 UTC 2020


#11535: GOB: Goblin Quest 3 - Head of ego partly vanishes
--------------------+-------------------------
Reporter:  raziel-  |      Owner:  (none)
    Type:  defect   |     Status:  new
Priority:  normal   |  Component:  Engine: Gob
Keywords:           |       Game:  Goblins 3
--------------------+-------------------------
 ScummVM 2.2.0git (Jul 15 2020 10:24:49)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
 FreeType2 FriBiDi JPEG PNG cloud (servers, local)

 In the scene with King Bodd, one needs to take the 'Magic Wand' back from
 the Buffoon to progress in the story.
 If one does, the animation where Blount catches the 'Magic Wand' makes the
 upper part of his head vanish until the animation is finished.
 It looks like as if King Bodd's sprite (more precisely his arm) is
 incorrectly drawn in front of Blount's sprite.

 No idea if this is original engine's behaviour.

 Savegame attached.

 Goblins Quest 3 CD (v1.000/DOS/English (US))

 AmigaOS4 - PPC - BE - SDL
 gcc (adtools build 8.3.0) 8.3.0
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11535>
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