[Scummvm-tracker] [ScummVM :: Bugs] #9707: AGI: PQ1 - Segfault during restore via GMM at cards game
ScummVM :: Bugs
trac at scummvm.org
Sat Jul 18 10:18:30 UTC 2020
#9707: AGI: PQ1 - Segfault during restore via GMM at cards game
-----------------------------+-------------------------
Reporter: waltervn | Owner: m-kiewitz
Type: defect | Status: pending
Priority: normal | Component: Engine: AGI
Resolution: fixed | Keywords:
Game: Police Quest 1 |
-----------------------------+-------------------------
Comment (by raziel-):
ScummVM 2.2.0git (Jul 15 2020 10:24:49)
Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
FreeType2 FriBiDi JPEG PNG cloud (servers, local)
Is this still an issue?
I can't trigger this segfault/crash, then again i have a different AGI
version of the game (see below). It even says so in the console:
User picked target 'pq1-amiga' (engine ID 'agi', game ID 'pq1')...
Looking for a plugin supporting this target... AGI preAGI + v2 + v3
AGI: Using recreation of Amiga Topaz font
Emulating Sierra AGI v3.002.149
WARNING: Game was saved with different gamedata - you may encounter
problems!
Maybe it's only with a specific version of the game?
Police Quest I: In Pursuit of the Death Angel (2.0B
1989-02-22/Amiga/English)
AmigaO4 - PPC - BE - SDL
--
Ticket URL: <https://bugs.scummvm.org/ticket/9707#comment:5>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM
More information about the Scummvm-tracker
mailing list