[Scummvm-tracker] [ScummVM :: Bugs] #9707: AGI: PQ1 - Segfault during restore via GMM at cards game

ScummVM :: Bugs trac at scummvm.org
Sat Jul 18 10:18:30 UTC 2020


#9707: AGI: PQ1 - Segfault during restore via GMM at cards game
-----------------------------+-------------------------
  Reporter:  waltervn        |      Owner:  m-kiewitz
      Type:  defect          |     Status:  pending
  Priority:  normal          |  Component:  Engine: AGI
Resolution:  fixed           |   Keywords:
      Game:  Police Quest 1  |
-----------------------------+-------------------------
Comment (by raziel-):

 ScummVM 2.2.0git (Jul 15 2020 10:24:49)
 Features compiled in: Vorbis FLAC MP3 RGB zLib MPEG2 Theora AAC A/52
 FreeType2 FriBiDi JPEG PNG cloud (servers, local)

 Is this still an issue?
 I can't trigger this segfault/crash, then again i have a different AGI
 version of the game (see below). It even says so in the console:
 User picked target 'pq1-amiga' (engine ID 'agi', game ID 'pq1')...
    Looking for a plugin supporting this target... AGI preAGI + v2 + v3
 AGI: Using recreation of Amiga Topaz font
 Emulating Sierra AGI v3.002.149
 WARNING: Game was saved with different gamedata - you may encounter
 problems!

 Maybe it's only with a specific version of the game?

 Police Quest I: In Pursuit of the Death Angel (2.0B
 1989-02-22/Amiga/English)

 AmigaO4 - PPC - BE - SDL
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Ticket URL: <https://bugs.scummvm.org/ticket/9707#comment:5>
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