[Scummvm-tracker] [ScummVM :: Bugs] #9803: SCI: SQ6: Quiet music on loading save game
ScummVM :: Bugs
trac at scummvm.org
Tue Jun 9 03:39:48 UTC 2020
#9803: SCI: SQ6: Quiet music on loading save game
----------------------------+-------------------------
Reporter: neosmagus | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords: sci32, midi
Game: Space Quest 6 |
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Comment (by sluicebox):
I've fixed the seemingly related script bug #9578 in which SQ6 music
volume in this area ends up too low:
fd13a9bf92afef9087837cda8bc3f7ad8f79122b
Even though they seem similar, I don't have an explanation for this one
based on the description of what happened. I also can't reproduce it.
The music volume is all the way at zero in this saved game and the
reporter says that music was playing normally when they saved. This isn't
the master music volume that ScummvM syncs with, but the gSound1:vol
property. gSound1 is the global sound object that plays SQ6 music. The
script bug does cause gSound1:vol to be too low, but I don't think it can
get it to zero, and it doesn't involve saving/restoring.
This saved game will always restore with no music, so the question is how
gSound1:vol ever got set to zero in the bar.
--
Ticket URL: <https://bugs.scummvm.org/ticket/9803#comment:8>
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