[Scummvm-tracker] [ScummVM :: Bugs] #9803: SCI: SQ6: Quiet music on loading save game

ScummVM :: Bugs trac at scummvm.org
Tue Jun 9 03:39:48 UTC 2020


#9803: SCI: SQ6: Quiet music on loading save game
----------------------------+-------------------------
  Reporter:  neosmagus      |      Owner:  (none)
      Type:  defect         |     Status:  new
  Priority:  normal         |  Component:  Engine: SCI
Resolution:                 |   Keywords:  sci32, midi
      Game:  Space Quest 6  |
----------------------------+-------------------------
Comment (by sluicebox):

 I've fixed the seemingly related script bug #9578 in which SQ6 music
 volume in this area ends up too low:
 fd13a9bf92afef9087837cda8bc3f7ad8f79122b

 Even though they seem similar, I don't have an explanation for this one
 based on the description of what happened. I also can't reproduce it.

 The music volume is all the way at zero in this saved game and the
 reporter says that music was playing normally when they saved. This isn't
 the master music volume that ScummvM syncs with, but the gSound1:vol
 property. gSound1 is the global sound object that plays SQ6 music. The
 script bug does cause gSound1:vol to be too low, but I don't think it can
 get it to zero, and it doesn't involve saving/restoring.

 This saved game will always restore with no music, so the question is how
 gSound1:vol ever got set to zero in the bar.
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/9803#comment:8>
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