[Scummvm-tracker] [ScummVM :: Bugs] #11399: MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened by F5. (was: MOHAWK: RIVEN: Return to Launcher doesn’t autosave if GMM opened by F5.)

ScummVM :: Bugs trac at scummvm.org
Mon Mar 30 17:53:09 UTC 2020


#11399: MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened by
F5.
---------------------+----------------------------
  Reporter:  macca8  |      Owner:  (none)
      Type:  defect  |     Status:  new
  Priority:  normal  |  Component:  Engine: Mohawk
Resolution:          |   Keywords:
      Game:  Riven   |
---------------------+----------------------------
Changes (by macca8):

 * summary:
     MOHAWK: RIVEN: Return to Launcher doesn’t autosave if GMM opened by
     F5.
     =>
     MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened
     by F5.


Old description:

> Players can now access the GMM by either pressing F5 or the globally
> available Ctrl+F5.
>
> For the most part, the GMM functions the same regardless of how it’s
> accessed. However, there is one exception, and that’s when selecting
> Return to Launcher.
>
> Normally, selecting RTL triggers an autosave-on-exit event, and it still
> does… but only if the GMM was opened by the globally available Ctrl+F5.
>
> If the GMM is opened by pressing the game-specific F5, selecting RTL
> performs it’s normal function, but doesn’t call for an autosave.
>
> Returning to the Launcher should always trigger an autosave. It shouldn’t
> matter how the GMM is accessed.
>
> Current Daily Build: 2.2.0git4158-g7bf520a76e (30 March 2020)
> Game Version: English, 5-CD (contains v1.02 patch files)
> Platform: Intel Mac (OS X 10.6.8, 10.11.6)

New description:

 Players can now access the GMM by either pressing F5 or the globally
 available Ctrl+F5.

 For the most part, the GMM functions the same regardless of how it’s
 accessed. However, there are exceptions, and that’s when selecting Return
 to Launcher or Quit.

 Normally, selecting RTL or Quit triggers an autosave-on-exit event, and it
 still does… but only if the GMM was opened by the globally available
 Ctrl+F5.

 If the GMM is opened by pressing the game-specific F5, selecting RTL or
 Quit performs it’s normal function, but doesn’t call for an autosave.

 Returning to the Launcher or quitting should always trigger an autosave.
 It shouldn’t matter how the GMM is accessed.

 Current Daily Build: 2.2.0git4158-g7bf520a76e (30 March 2020)
 Game Version: English, 5-CD (contains v1.02 patch files)
 Platform: Intel Mac (OS X 10.6.8, 10.11.6)

--
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Ticket URL: <https://bugs.scummvm.org/ticket/11399#comment:1>
ScummVM :: Bugs <https://bugs.scummvm.org>
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