[Scummvm-tracker] [ScummVM :: Bugs] #11463: Maniac Mansion [Apple IIgs] : Game crash when accessing garage
ScummVM :: Bugs
trac at scummvm.org
Tue May 5 00:51:11 UTC 2020
#11463: Maniac Mansion [Apple IIgs] : Game crash when accessing garage
-----------------------------+-----------------------
Reporter: laurentlasalle | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: --Unset--
Resolution: | Keywords:
Game: Maniac Mansion |
-----------------------------+-----------------------
Comment (by laurentlasalle):
Interesting notes. I did a comparison with --debuglevel=9 on both ScummVM
2.0 and 2.2, and got a glimpse of what the issue might be.
This is where ScummVM 2.2 crashes :
{{{
[2020-05-04 19:50:53] loadResource(Sound,40)
[2020-05-04 19:50:53] openRoom(16)
[2020-05-04 19:50:53] _res->createResource(Sound,40,21)
[2020-05-04 19:50:53] loadResource(Sound,64)
[2020-05-04 19:50:53] openRoom(16)
[2020-05-04 19:50:53] _res->createResource(Sound,64,5)
[2020-05-04 19:50:53] loadResource(Sound,68)
[2020-05-04 19:50:53] openRoom(16)
[2020-05-04 19:50:53] _res->createResource(Sound,68,52428)
}}}
And here is the equivalent in ScummVM 2.0 :
{{{
[2020-05-04 20:35:39] loadResource(Sound,40)
[2020-05-04 20:35:39] openRoom(16)
[2020-05-04 20:35:39] _res->createResource(Sound,40,21)
[2020-05-04 20:35:39] loadResource(Sound,64)
[2020-05-04 20:35:39] openRoom(16)
[2020-05-04 20:35:39] _res->createResource(Sound,64,5)
[2020-05-04 20:35:39] loadResource(Sound,68)
[2020-05-04 20:35:39] openRoom(16)
[2020-05-04 20:35:39] _res->createResource(Sound,68,0)
}}}
Is 52428 a normal length for sound resource?
--
Ticket URL: <https://bugs.scummvm.org/ticket/11463#comment:1>
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