[Scummvm-tracker] [ScummVM :: Bugs] #11463: Maniac Mansion [Apple IIgs] : Game crash when accessing garage

ScummVM :: Bugs trac at scummvm.org
Tue May 5 00:51:11 UTC 2020


#11463: Maniac Mansion [Apple IIgs] : Game crash when accessing garage
-----------------------------+-----------------------
  Reporter:  laurentlasalle  |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  --Unset--
Resolution:                  |   Keywords:
      Game:  Maniac Mansion  |
-----------------------------+-----------------------
Comment (by laurentlasalle):

 Interesting notes. I did a comparison with --debuglevel=9 on both ScummVM
 2.0 and 2.2, and got a glimpse of what the issue might be.

 This is where ScummVM 2.2 crashes :
 {{{
 [2020-05-04 19:50:53] loadResource(Sound,40)
 [2020-05-04 19:50:53] openRoom(16)
 [2020-05-04 19:50:53] _res->createResource(Sound,40,21)
 [2020-05-04 19:50:53] loadResource(Sound,64)
 [2020-05-04 19:50:53] openRoom(16)
 [2020-05-04 19:50:53] _res->createResource(Sound,64,5)
 [2020-05-04 19:50:53] loadResource(Sound,68)
 [2020-05-04 19:50:53] openRoom(16)
 [2020-05-04 19:50:53] _res->createResource(Sound,68,52428)
 }}}

 And here is the equivalent in ScummVM 2.0 :

 {{{
 [2020-05-04 20:35:39] loadResource(Sound,40)
 [2020-05-04 20:35:39] openRoom(16)
 [2020-05-04 20:35:39] _res->createResource(Sound,40,21)
 [2020-05-04 20:35:39] loadResource(Sound,64)
 [2020-05-04 20:35:39] openRoom(16)
 [2020-05-04 20:35:39] _res->createResource(Sound,64,5)
 [2020-05-04 20:35:39] loadResource(Sound,68)
 [2020-05-04 20:35:39] openRoom(16)
 [2020-05-04 20:35:39] _res->createResource(Sound,68,0)
 }}}

 Is 52428 a normal length for sound resource?
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11463#comment:1>
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