[Scummvm-tracker] [ScummVM :: Bugs] #11921: Zak McKracken Plane Scene Time elapses too fast to solve tasks
ScummVM :: Bugs
trac at scummvm.org
Tue Nov 10 10:35:02 UTC 2020
#11921: Zak McKracken Plane Scene Time elapses too fast to solve tasks
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Reporter: Alex170375 | Owner: bluegr
Type: defect | Status: closed
Priority: blocker | Component: Engine: SCUMM
Resolution: duplicate | Keywords: Gamespeed to fast
Game: Zak McKracken |
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Comment (by BenCastricum):
Hi Alex, I tried your DOS savegames with some other V2 version of the
game, but the data is not compatible. So I can't reproduce the issue with
these savegames. I don't have a compatible game.
But if the GOG version shows similar behavior, we can work with that.
Script 212 is the 8 minute timer, so if killing it doesn't help, something
else triggers the end of flight (script 201).
In the debugger, there is also a "debug +script" command which logs in the
console window which script is started by which script. Do you have the
possibility to copy that info? The logging from when you are in the plane
till the announcement of the plane is landing would be very helpfull. It
should contain a runScript(201) from XX-YY line somewhere. The XX-YY part
is the important part, but the logging leading up to it may also contain
valuable info.
And perhaps a savegame from the GOG version of when you are in the plane
could help too.
You can also PM me the info, you have my email :)
--
Ticket URL: <https://bugs.scummvm.org/ticket/11921#comment:10>
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