[Scummvm-tracker] [ScummVM :: Bugs] #11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle

ScummVM :: Bugs trac at scummvm.org
Fri Oct 2 20:03:01 UTC 2020


#11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at
the castle
-----------------------------+-------------------------
  Reporter:  onpon4          |      Owner:  (none)
      Type:  defect          |     Status:  new
  Priority:  normal          |  Component:  Engine: SCI
Resolution:                  |   Keywords:
      Game:  King's Quest 6  |
-----------------------------+-------------------------
Comment (by onpon4):

 I've gotten the DOS version running in DOSBox and gotten to that end
 portion, so here's some information from that: the DOS version seems to
 have the bug too. I'm sure the Windows version didn't have this bug, so I
 guess it was fixed just for that engine, or perhaps it just blundered into
 not bugging out often enough for it to not be a problem I ever really
 noticed.

 So yes, definitely a scripting bug.

 I've attached what I think is the DOS save file that starts you in the
 castle. (I say "I think" because I'm not entirely sure, but if they're
 sequential by when they were saved it should be it. It'll be called
 "castle" if I got it right.)
-- 
Ticket URL: <https://bugs.scummvm.org/ticket/11746#comment:10>
ScummVM :: Bugs <https://bugs.scummvm.org>
ScummVM


More information about the Scummvm-tracker mailing list