[Scummvm-tracker] [ScummVM :: Bugs] #11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at the castle
ScummVM :: Bugs
trac at scummvm.org
Fri Oct 2 20:03:01 UTC 2020
#11746: SCI: KQ6 (CD) - never stops playing "caught" music when caught by guards at
the castle
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Reporter: onpon4 | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: SCI
Resolution: | Keywords:
Game: King's Quest 6 |
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Comment (by onpon4):
I've gotten the DOS version running in DOSBox and gotten to that end
portion, so here's some information from that: the DOS version seems to
have the bug too. I'm sure the Windows version didn't have this bug, so I
guess it was fixed just for that engine, or perhaps it just blundered into
not bugging out often enough for it to not be a problem I ever really
noticed.
So yes, definitely a scripting bug.
I've attached what I think is the DOS save file that starts you in the
castle. (I say "I think" because I'm not entirely sure, but if they're
sequential by when they were saved it should be it. It'll be called
"castle" if I got it right.)
--
Ticket URL: <https://bugs.scummvm.org/ticket/11746#comment:10>
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