[Scummvm-tracker] [ScummVM :: Bugs] #11823: GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates

ScummVM :: Bugs trac at scummvm.org
Thu Oct 15 21:20:36 UTC 2020


#11823: GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture
coordinates
----------------------------+--------------------------
  Reporter:  sev-           |      Owner:  (none)
      Type:  defect         |     Status:  new
  Priority:  normal         |  Component:  Engine: Grim
Resolution:                 |   Keywords:
      Game:  Grim Fandango  |
----------------------------+--------------------------
Description changed by sev-:

Old description:

> Only two frames I noticed have this issue. Only happens with Manny
> everytime he speaks.
>
> [[Image(d0e71674-ef6a-11e3-939b-ea6a3764a23d.png)]]
>
> ----
> This looks surprisingly similar to the "admin" demon bug #890 : texture
> shifted to the bottom on bottom-left (from character's perspective)
> triangle.
> ----
> I can reproduce with 0.1.1 release and 0.2.0 branch
>
> https://github.com/residualvm/residualvm/issues/919

New description:

 Only two frames I noticed have this issue. Only happens with Manny
 everytime he speaks.

 [[Image(ca07937e-ef6a-11e3-8481-b2bd1b2f0f02.png)]][[Image(d0e71674-ef6a-
 11e3-939b-ea6a3764a23d.png)]]

 ----
 This looks surprisingly similar to the "admin" demon bug #890 : texture
 shifted to the bottom on bottom-left (from character's perspective)
 triangle.
 ----
 I can reproduce with 0.1.1 release and 0.2.0 branch

 https://github.com/residualvm/residualvm/issues/919

--
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Ticket URL: <https://bugs.scummvm.org/ticket/11823#comment:1>
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