[Scummvm-tracker] [ScummVM :: Bugs] #11823: GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture coordinates
ScummVM :: Bugs
trac at scummvm.org
Thu Oct 15 21:20:36 UTC 2020
#11823: GRIM DEMO: Some of Manny's lipsync animation frames have wrong texture
coordinates
----------------------------+--------------------------
Reporter: sev- | Owner: (none)
Type: defect | Status: new
Priority: normal | Component: Engine: Grim
Resolution: | Keywords:
Game: Grim Fandango |
----------------------------+--------------------------
Description changed by sev-:
Old description:
> Only two frames I noticed have this issue. Only happens with Manny
> everytime he speaks.
>
> [[Image(d0e71674-ef6a-11e3-939b-ea6a3764a23d.png)]]
>
> ----
> This looks surprisingly similar to the "admin" demon bug #890 : texture
> shifted to the bottom on bottom-left (from character's perspective)
> triangle.
> ----
> I can reproduce with 0.1.1 release and 0.2.0 branch
>
> https://github.com/residualvm/residualvm/issues/919
New description:
Only two frames I noticed have this issue. Only happens with Manny
everytime he speaks.
[[Image(ca07937e-ef6a-11e3-8481-b2bd1b2f0f02.png)]][[Image(d0e71674-ef6a-
11e3-939b-ea6a3764a23d.png)]]
----
This looks surprisingly similar to the "admin" demon bug #890 : texture
shifted to the bottom on bottom-left (from character's perspective)
triangle.
----
I can reproduce with 0.1.1 release and 0.2.0 branch
https://github.com/residualvm/residualvm/issues/919
--
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Ticket URL: <https://bugs.scummvm.org/ticket/11823#comment:1>
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